Script Debugger v6.0.3 for MacOSX
Script Debugger provides everything you need to quickly and easily author AppleScripts that work. No other scripting tool can match Script Debugger's capabilities for creating, editing and debugging AppleScripts. Its sophisticated Dictionary browser provides far more information than any other tool can and eliminates guesswork and needless experimentation. Simply put, Script Debugger makes AppleScript easy.
What Is Script Debugger?
Script Debugger is an integrated development environment focused entirely on AppleScript. This focus allows Script Debugger to deliver a suite of tools that make AppleScript development amazingly productive. Features like the dictionary explorer allow you to look directly into any application’s live scripting interface and step wise debugging with the ability to see the state of all your variables make AppleScript usable in a way you’ve never experienced before. Of course, this is just a taste of the things Script Debugger does.
Success with AppleScript depends on understanding the applications you want to automate. Script Debugger’s dictionary window is where you discover the information and commands applications offer. But that’s just the launching off point. The Explorer is the place where you can experiment with the application, where you can explore the data that it offers and manipulate the data to see how the application responds.
The power of Explorers doesn’t drop away when you leave the dictionary. As you move to edit your script they follow you and are available as you create and debug your script to show the information you’re operating on.
Once you’ve discovered how to exploit the capabilities of an application, you’re ready to write scripts. Maximize productivity and write scripts easily and quickly with Script Debugger’s powerful and flexible code creation features. Insert tell blocks for applications and objects or properties. Script Debugger’s ‘clippings’ and text substitution features intelligently insert code ranging from AppleScript constructs (such as repeat loops), to basic tell blocks, to application commands (including parameters). Features expressly honed for the peculiarities of the AppleScript language let you easily navigate large scripts, automatically enter “end” lines and closing delimiters, and more.
As you create a script, you’ll need to test it to make sure it behaves as expected. The first step is to run the script. Should an error stop the script, Script Debugger tracks all the variables and their values up to that point, making it easy to discover what went wrong. Script Debugger presents a complete picture of what’s happening as your script runs.
The ever-present Explorers continually appear to show any value in great detail. If the value happens to be a reference to a song in iTunes, for example, it not only gives you its name, it also lets you explore the song’s attributes.
Use single-stepping to watch your script as it runs, line by line, viewing the values of all variables at every stage of the script’s execution. Use breakpoints to pause your code at key points. You can even create breakpoints that trap conditions in your code. You’ll never have to add another AppleScript log statement just to see where you are and what the value of an important variable is. With Script Debugger, your code works by design, not by guesswork.
After developing a script, you need to package it for your client, working group, or whoever is going to utilize it. Script Debugger leaps in at this point to check for common errors when packaging scripts. Script Debugger 6’s always-on code signing and versioning tools make distributing scripts to others amazingly simple. Should your script contain sensitive or private information, you can export it in Run Only form to prevent others from accessing the code. Script Debugger’s unique Manifest tells you instantly what applications, scripting additions, libraries and frameworks are needed in order to run your script successfully.
What's New in Script Debugger 6:
Script Debugger 6 delivers 25 new features to make you even more productive, and a raft of other tweaks and improvements. Script Debugger 6 lets you tackle even larger projects, and to take advantage of new features such as progress reporting, script libraries and AppleScriptObjC.
Tame long scripts and stay focused on your work
This is our #1 most requested feature! You can now collapse and hide blocks of code and focus on code that matters. This feature makes working on long scripts so much simpler. Even on short scripts, you can hide irrelevant parts of your code to reveal what’s important.
Let Script Debugger 6 create AppleScriptObjC code for you
AppleScriptObjC is a powerful technology that makes Apple’s developer frameworks available to AppleScript. The problem is that its syntax is both verbose and unforgiving. Script Debugger 6 dramatically improves the AppleScriptObjC coding experience in several ways, starting with code completion tools that generate syntactically correct code.
Script Debugger 6 displays AppleScriptObjC values as you debug
Script Debugger 6 also comes to the rescue when you want to test and debug your AppleScriptObjC code. There’s no more dealing with ocid values containing streams of meaningless numbers. With Script Debugger 6, AppleScriptObjC values are fully revealed. When working with NSArrays, NSSets and NSDictionaries, you can explore into them using all of Script Debugger’s tools — the guesswork is gone. And like any other code, you can step through line-by-line, inspecting the results as you go. Script Debugger 6 truly opens up the amazing power of AppleScriptObjC.
Deploy scripts that can pass Mac OS X Gatekeeper
If you distribute scripts, chances are you want them to pass muster with Mac OS X’s Gatekeeper, and that means code signing them. Script Debugger 6 makes this task almost invisible with its always-on code signing. Turn it on, and your script is code signed every time it is saved. No more exporting, no more forgetting.
Never type a script library’s name again
The power of AppleScript comes from its ability to harness other tools: applications, script libraries and frameworks. Script Debugger 6 introduces popup menus for entering application, library and framework names. You can see at a glance what script libraries are installed where, for example, and you will never need to type — or mis-type — one of their names again. In the case of use statements, it will even enter version numbers where applicable.
Clippings are now more powerful than ever
New features let clippings — snippets of code you can quickly insert into your code — include the ability to display application/library/framework pickers, and link multiple placeholders so their values change in unison. And they are now fully searchable.
Follow along as you debug
AppleScript’s progress properties are a great way of displaying a script’s progress in an applet, and now you can display them as you run your scripts in Script Debugger 6.
• 555: Resolved a crashing bug that can occur when closing windows following a scrolling operation.
• 675: Resolved a bug that could cause the document tabs to disappear when there are multiple files open.
• 705: Addressed a Script Debugger 6.0.2 regression that could leave the user interface disabled.
• 562: A progress dialog appears while Script Debugger is code signing a script. This should avoid the temporary hang which sometimes occurs while code signing large or complex script documents.
• 702: Corrected a regression where the Explorer was incorrectly display both image and hex data for image values in Best view.
• 703: Corrected a regression where Script Debugger fails to recognize NSURL instances referring to a file and display them using the File Explorer.
• 704: To avoid codesigning errors, Script Debugger will strip resource forks/xattrs from all files in a bundle's /Contents/Resources folder before signing.
System Requirements: Mac OS X 10.10 (Yosemite) or later, Mac OS X 10.11 (El Capitan)
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